Gaussian-Informed Continuum for Physical Property Identification and Simulation
*Equal contribution, order determined by coin toss.
Oral(0.46%)
Neural Information Processing Systems (NeurIPS). 2024.
Hi! I am an independent researcher and game engine engineer. Currently, I am working as an Engine Engineer at SGRA-Studio, Tencent, focusing on real-time physics simulation and engine-level development. Previously, I worked as a Research Assistant at the RAPID Lab, Sun Yat-sen University, and as a Game Developer at NetEase Games. I received my Master’s degree from Sun Yat-sen University, advised by Prof. Hui Cheng.
My dream is to conduct interesting and valuable research that closes the gap between virtual reality and physical reality.
*Equal contribution †Corresponding author